IN PROGRESS
UNREAL ENGINE WORK
TOMB RAIDER:
The Last Revelation
Angkor Wat environment reboot (In progress)
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OVERVIEW
Where did my Tomb Raider obsession begin you ask? I was 9 years old, playing Tomb Raider: The Last Revelation on a monitor that was so dark I needed software to increase the gamma to see where the hell I was running! Fast forward many years and many hours of Tomb Raider games later and my love is still as strong as ever for this nostalgic classic!
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Plus, my visit to Cambodia and Angkor Wat where the game is set, and standing in the same place as Jolie for the set of the Tomb Raider films only poured petrol on the blazing fire...
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I came across the Unreal Engine game development software and decided to teach myself how to use it, and what better project to start with than something so close to my heart!
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Here are some teaser photos of the build so far and some images of the original Tomb Raider level that I am replicating inside Unreal Engine 4.
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Check back soon for updates!
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Want to work together on this project?
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I am looking for people who have experience with:
-Unreal Engine 4. (Game dev, animation, level designing)
-Zbrush or similar programme for character creation.
-3d artists for smaller object creation for use inside Unreal Engine 4.
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Drop me an email at: